Bilbo's multiplayer patch pack v5 (for OpenTTD 0.7.3)

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ashaw
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Re: Bilbo's multiplayer patch pack v5 (for OpenTTD 0.7.3)

Post by ashaw »

sorry, posted in wrong forum.
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Tepo99
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Re: Bilbo's multiplayer patch pack v5 (for OpenTTD 0.7.3)

Post by Tepo99 »

Hi
How far are you with your work?
Thanks

Tepo
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Bilbo
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Re: Bilbo's multiplayer patch pack v5 (for OpenTTD 0.7.3)

Post by Bilbo »

Currently ported to 1.0.4 are these patches:

vehicle/town/industry console commands
copy & paste
exclusive news
reload AI
command "companies" in console
build while paused in editor
filter sign list
rating in town label
query land shortcut
station build gui
watch company gui

What remains to be done:
server list filter - this one needs major rewrite to work in 1.0.x as GUI system was changed quite a lot (nested widgets) between 0.7 and 1.0 branch
newgrf GUI - same problem, though some another better newGRF GUI ended up in trunk. Maybe I'll backport that one instead.
If you need something, do it yourself or it will be never done.

My patches: Extra large maps (1048576 high, 1048576 wide) (FS#1059), Vehicle + Town + Industry console commands (FS#1060), few minor patches (FS#2820, FS#1521, FS#2837, FS#2843), AI debugging facility

Other: Very large ships NewGRF, Bilbo's multiplayer patch pack v5 (for OpenTTD 0.7.3)
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